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	<updated>2026-08-15T21:29:37Z</updated>
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	<entry>
		<id>https://wiki.corejourney.org/index.php?title=Main_Page&amp;diff=14</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.corejourney.org/index.php?title=Main_Page&amp;diff=14"/>
		<updated>2026-05-21T20:48:56Z</updated>

		<summary type="html">&lt;p&gt;Wmantly: Protected &amp;quot;Main Page&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #f8f9fa; border: 1px solid #a2a9b1; padding: 1.5em; margin-bottom: 1.5em; border-radius: 4px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: transparent;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 60px; vertical-align: middle; text-align: center;&amp;quot; | [[File:Cj logo.png|thumb]]&lt;br /&gt;
| style=&amp;quot;vertical-align: middle;&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 2em; font-family: &#039;MinecraftTen&#039;, sans-serif; font-weight: bold; color: #202122;&amp;quot;&amp;gt;Welcome to CoreJourney!&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 1.1em; color: #54595d;&amp;quot;&amp;gt;The official community documentation for the ultimate hardcore zone-survival server.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 🗺️ The Core &amp;amp; Zones ==&lt;br /&gt;
The world of CoreJourney revolves around a central point. The closer you get to the center, the more dangerous and exclusive the territory becomes.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Core:&#039;&#039;&#039; The absolute center of the map is located at coordinates &#039;&#039;&#039;(x0, z0).&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Getting Started:&#039;&#039;&#039; New and respawning players are sent to one of the &#039;&#039;&#039;four spawn corners&#039;&#039;&#039; located far away from the core in &#039;&#039;&#039;Zone 1&#039;&#039;&#039;. This is the safest starting area where you can gather resources and begin your journey.&lt;br /&gt;
* &#039;&#039;&#039;Zone Access:&#039;&#039;&#039; You can only enter and utilize zones that are equal to or lower than your current level. Reaching &#039;&#039;&#039;Level 50&#039;&#039;&#039; is the maximum useful level, completely unlocking all 50 zones of the map including the Core.&lt;br /&gt;
&lt;br /&gt;
== 📈 How Leveling Works ==&lt;br /&gt;
Traditional Minecraft experience does not grant you access to the world. Instead, you must manually craft specific minerals in your inventory or crafting table to earn Server EXP.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Lapis Lazuli&#039;&#039;&#039; = 10 EXP per item crafted&lt;br /&gt;
* &#039;&#039;&#039;Quartz&#039;&#039;&#039; = 5 EXP per item crafted&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;⚠️ &#039;&#039;&#039;Important Notice:&#039;&#039;&#039; Villagers cannot trade lapis or quartz (they will offer standard dyes instead). You must mine these resources yourself!&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== EXP Progress Formula ===&lt;br /&gt;
Each level requires more experience than the last. The formula to unlock the next level is:&lt;br /&gt;
$$\text{Level} \times 90\text{ EXP}$$&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-top: 1em; text-align: center;&amp;quot;&lt;br /&gt;
! Target Level !! EXP Required !! Equivalent in Lapis !! Equivalent in Quartz&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level 2&#039;&#039;&#039; || 180 EXP || 18 Lapis || 36 Quartz&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level 3&#039;&#039;&#039; || 270 EXP || 27 Lapis || 54 Quartz&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level 50&#039;&#039;&#039; || 114,660 || 11,466&lt;br /&gt;
&amp;lt;small&amp;gt;(179 blocks + 10 items)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 22,932&lt;br /&gt;
&amp;lt;small&amp;gt;(358 blocks + 20 items)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 💀 Death &amp;amp; Consequences ==&lt;br /&gt;
CoreJourney is a hardcore multiplayer environment. Death has severe penalties:&lt;br /&gt;
# &#039;&#039;&#039;Temporary Ban:&#039;&#039;&#039; When you die, you are automatically banned from the server for &#039;&#039;&#039;24 hours&#039;&#039;&#039;. *&#039;&#039;A 1 hour grace period is given to all new players&#039;&#039;* &lt;br /&gt;
# &#039;&#039;&#039;Progress Reset:&#039;&#039;&#039; You lose all of your accumulated server levels and must start back at Level 1 in Zone 1 upon your return.&lt;br /&gt;
&lt;br /&gt;
== 💻 Essential Commands ==&lt;br /&gt;
Use these commands in-game to navigate the server mechanics:&lt;br /&gt;
* &amp;lt;code&amp;gt;/help&amp;lt;/code&amp;gt; — Read the full list of available server commands.&lt;br /&gt;
* &amp;lt;code&amp;gt;/trade&amp;lt;/code&amp;gt; — Open a secure UI to safely trade items with any player on the server without risk of scamming.&lt;br /&gt;
* &amp;lt;code&amp;gt;/invite&amp;lt;/code&amp;gt; — Invite your friends to your current location (only works if both you and your friends have unlocked the level matching the zone you are currently in).&lt;br /&gt;
* &amp;lt;code&amp;gt;/pillars&amp;lt;/code&amp;gt; — View information regarding the server pillars.&lt;br /&gt;
* &amp;lt;code&amp;gt;/rules&amp;lt;/code&amp;gt; — Read the official server rules.&lt;br /&gt;
&lt;br /&gt;
== 🏛️ Server Pillars ==&lt;br /&gt;
&lt;br /&gt;
=== 1) Minimal Vanilla Alteration ===&lt;br /&gt;
The server does not intend to alter baseline Vanilla mechanics. It simply adds a custom &amp;quot;hardcore multiplayer&amp;quot; layer on top of them, alongside a few commands to make the experience manageable. All standard vanilla mobs and complex redstone farms work exactly as expected.&lt;br /&gt;
&lt;br /&gt;
To preserve the economy and server stability, only the following exploitable mechanics are explicitly blocked:&lt;br /&gt;
* TNT duping&lt;br /&gt;
* Autofishing&lt;br /&gt;
* Lapis and quartz trading with villagers&lt;br /&gt;
* Turning villagers into zombie villagers&lt;br /&gt;
&lt;br /&gt;
The server is updated to the latest version of Minecraft as soon as a safe and stable build is available.&lt;br /&gt;
&lt;br /&gt;
=== 2) Minimal Admin Interference ===&lt;br /&gt;
The server administrator (&#039;&#039;&#039;wmantly&#039;&#039;&#039;) maintains a strict hands-off policy. Players&#039; items, personal progress, and interactions with the world or each other will never be reset, altered, or moderated. &lt;br /&gt;
&lt;br /&gt;
There are only two exceptions to this rule:&lt;br /&gt;
* &#039;&#039;&#039;Game-Breaking Issues:&#039;&#039;&#039; In the event of a critical technical exploit or issue that alters server state, the admin will intervene solely to restore the server&#039;s unaltered state.&lt;br /&gt;
* &#039;&#039;&#039;Server-Side Deaths:&#039;&#039;&#039; If a player dies due to documented server-side issues or lag, the admin can be contacted to revive the player and restore their lost levels (items cannot be restored).&lt;br /&gt;
&lt;br /&gt;
=== 3) Minimal Banning ===&lt;br /&gt;
Chat reporting is disabled. Features like griefing, raiding, and wild PvP are completely allowed and treated as core gameplay elements. A robust AntiCheat and AntiXray system is active to block and kick malicious clients, but it will not automate permanent bans. Client-side mods that do not trigger the anticheat (such as world downloaders, minimaps, and entity ESP) are permitted.&lt;br /&gt;
&lt;br /&gt;
Players will only be banned under three extreme circumstances:&lt;br /&gt;
* Duping or intentionally exploiting the server to bypass AntiCheat/AntiXray measures.&lt;br /&gt;
* Intentionally creating lag machines or attacking server performance.&lt;br /&gt;
* Bot-like chat spamming or publishing content that is illegal in the United States.&lt;br /&gt;
&lt;br /&gt;
== 🔗 Quick Navigation Links ==&lt;br /&gt;
* [[Items]] — A guide to custom items and resources.&lt;br /&gt;
* [[Factions and Towns]] — Documented player groups, bases, and claims.&lt;br /&gt;
* [[Server History]] — The timeline of legendary griefs, wars, and historical events.&lt;/div&gt;</summary>
		<author><name>Wmantly</name></author>
	</entry>
	<entry>
		<id>https://wiki.corejourney.org/index.php?title=Main_Page&amp;diff=13</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.corejourney.org/index.php?title=Main_Page&amp;diff=13"/>
		<updated>2026-05-21T20:48:40Z</updated>

		<summary type="html">&lt;p&gt;Wmantly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #f8f9fa; border: 1px solid #a2a9b1; padding: 1.5em; margin-bottom: 1.5em; border-radius: 4px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: transparent;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 60px; vertical-align: middle; text-align: center;&amp;quot; | [[File:Cj logo.png|thumb]]&lt;br /&gt;
| style=&amp;quot;vertical-align: middle;&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 2em; font-family: &#039;MinecraftTen&#039;, sans-serif; font-weight: bold; color: #202122;&amp;quot;&amp;gt;Welcome to CoreJourney!&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 1.1em; color: #54595d;&amp;quot;&amp;gt;The official community documentation for the ultimate hardcore zone-survival server.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 🗺️ The Core &amp;amp; Zones ==&lt;br /&gt;
The world of CoreJourney revolves around a central point. The closer you get to the center, the more dangerous and exclusive the territory becomes.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Core:&#039;&#039;&#039; The absolute center of the map is located at coordinates &#039;&#039;&#039;(x0, z0).&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Getting Started:&#039;&#039;&#039; New and respawning players are sent to one of the &#039;&#039;&#039;four spawn corners&#039;&#039;&#039; located far away from the core in &#039;&#039;&#039;Zone 1&#039;&#039;&#039;. This is the safest starting area where you can gather resources and begin your journey.&lt;br /&gt;
* &#039;&#039;&#039;Zone Access:&#039;&#039;&#039; You can only enter and utilize zones that are equal to or lower than your current level. Reaching &#039;&#039;&#039;Level 50&#039;&#039;&#039; is the maximum useful level, completely unlocking all 50 zones of the map including the Core.&lt;br /&gt;
&lt;br /&gt;
== 📈 How Leveling Works ==&lt;br /&gt;
Traditional Minecraft experience does not grant you access to the world. Instead, you must manually craft specific minerals in your inventory or crafting table to earn Server EXP.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Lapis Lazuli&#039;&#039;&#039; = 10 EXP per item crafted&lt;br /&gt;
* &#039;&#039;&#039;Quartz&#039;&#039;&#039; = 5 EXP per item crafted&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;⚠️ &#039;&#039;&#039;Important Notice:&#039;&#039;&#039; Villagers cannot trade lapis or quartz (they will offer standard dyes instead). You must mine these resources yourself!&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== EXP Progress Formula ===&lt;br /&gt;
Each level requires more experience than the last. The formula to unlock the next level is:&lt;br /&gt;
$$\text{Level} \times 90\text{ EXP}$$&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-top: 1em; text-align: center;&amp;quot;&lt;br /&gt;
! Target Level !! EXP Required !! Equivalent in Lapis !! Equivalent in Quartz&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level 2&#039;&#039;&#039; || 180 EXP || 18 Lapis || 36 Quartz&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level 3&#039;&#039;&#039; || 270 EXP || 27 Lapis || 54 Quartz&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level 50&#039;&#039;&#039; || 114,660 || 11,466&lt;br /&gt;
&amp;lt;small&amp;gt;(179 blocks + 10 items)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 22,932&lt;br /&gt;
&amp;lt;small&amp;gt;(358 blocks + 20 items)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 💀 Death &amp;amp; Consequences ==&lt;br /&gt;
CoreJourney is a hardcore multiplayer environment. Death has severe penalties:&lt;br /&gt;
# &#039;&#039;&#039;Temporary Ban:&#039;&#039;&#039; When you die, you are automatically banned from the server for &#039;&#039;&#039;24 hours&#039;&#039;&#039;. *&#039;&#039;A 1 hour grace period is given to all new players&#039;&#039;* &lt;br /&gt;
# &#039;&#039;&#039;Progress Reset:&#039;&#039;&#039; You lose all of your accumulated server levels and must start back at Level 1 in Zone 1 upon your return.&lt;br /&gt;
&lt;br /&gt;
== 💻 Essential Commands ==&lt;br /&gt;
Use these commands in-game to navigate the server mechanics:&lt;br /&gt;
* &amp;lt;code&amp;gt;/help&amp;lt;/code&amp;gt; — Read the full list of available server commands.&lt;br /&gt;
* &amp;lt;code&amp;gt;/trade&amp;lt;/code&amp;gt; — Open a secure UI to safely trade items with any player on the server without risk of scamming.&lt;br /&gt;
* &amp;lt;code&amp;gt;/invite&amp;lt;/code&amp;gt; — Invite your friends to your current location (only works if both you and your friends have unlocked the level matching the zone you are currently in).&lt;br /&gt;
* &amp;lt;code&amp;gt;/pillars&amp;lt;/code&amp;gt; — View information regarding the server pillars.&lt;br /&gt;
* &amp;lt;code&amp;gt;/rules&amp;lt;/code&amp;gt; — Read the official server rules.&lt;br /&gt;
&lt;br /&gt;
== 🏛️ Server Pillars ==&lt;br /&gt;
&lt;br /&gt;
=== 1) Minimal Vanilla Alteration ===&lt;br /&gt;
The server does not intend to alter baseline Vanilla mechanics. It simply adds a custom &amp;quot;hardcore multiplayer&amp;quot; layer on top of them, alongside a few commands to make the experience manageable. All standard vanilla mobs and complex redstone farms work exactly as expected.&lt;br /&gt;
&lt;br /&gt;
To preserve the economy and server stability, only the following exploitable mechanics are explicitly blocked:&lt;br /&gt;
* TNT duping&lt;br /&gt;
* Autofishing&lt;br /&gt;
* Lapis and quartz trading with villagers&lt;br /&gt;
* Turning villagers into zombie villagers&lt;br /&gt;
&lt;br /&gt;
The server is updated to the latest version of Minecraft as soon as a safe and stable build is available.&lt;br /&gt;
&lt;br /&gt;
=== 2) Minimal Admin Interference ===&lt;br /&gt;
The server administrator (&#039;&#039;&#039;wmantly&#039;&#039;&#039;) maintains a strict hands-off policy. Players&#039; items, personal progress, and interactions with the world or each other will never be reset, altered, or moderated. &lt;br /&gt;
&lt;br /&gt;
There are only two exceptions to this rule:&lt;br /&gt;
* &#039;&#039;&#039;Game-Breaking Issues:&#039;&#039;&#039; In the event of a critical technical exploit or issue that alters server state, the admin will intervene solely to restore the server&#039;s unaltered state.&lt;br /&gt;
* &#039;&#039;&#039;Server-Side Deaths:&#039;&#039;&#039; If a player dies due to documented server-side issues or lag, the admin can be contacted to revive the player and restore their lost levels (items cannot be restored).&lt;br /&gt;
&lt;br /&gt;
=== 3) Minimal Banning ===&lt;br /&gt;
Chat reporting is disabled. Features like griefing, raiding, and wild PvP are completely allowed and treated as core gameplay elements. A robust AntiCheat and AntiXray system is active to block and kick malicious clients, but it will not automate permanent bans. Client-side mods that do not trigger the anticheat (such as world downloaders, minimaps, and entity ESP) are permitted.&lt;br /&gt;
&lt;br /&gt;
Players will only be banned under three extreme circumstances:&lt;br /&gt;
* Duping or intentionally exploiting the server to bypass AntiCheat/AntiXray measures.&lt;br /&gt;
* Intentionally creating lag machines or attacking server performance.&lt;br /&gt;
* Bot-like chat spamming or publishing content that is illegal in the United States.&lt;br /&gt;
&lt;br /&gt;
== 🔗 Quick Navigation Links ==&lt;br /&gt;
* [[Items]] — A guide to custom items and resources.&lt;br /&gt;
* [[Factions and Towns]] — Documented player groups, bases, and claims.&lt;br /&gt;
* [[Server History]] — The timeline of legendary griefs, wars, and historical events.&lt;/div&gt;</summary>
		<author><name>Wmantly</name></author>
	</entry>
	<entry>
		<id>https://wiki.corejourney.org/index.php?title=Main_Page&amp;diff=12</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.corejourney.org/index.php?title=Main_Page&amp;diff=12"/>
		<updated>2026-05-21T20:44:25Z</updated>

		<summary type="html">&lt;p&gt;Wmantly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #f8f9fa; border: 1px solid #a2a9b1; padding: 1.5em; margin-bottom: 1.5em; border-radius: 4px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: transparent;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 60px; vertical-align: middle; text-align: center;&amp;quot; | [[File:Cj logo.png|thumb]]&lt;br /&gt;
| style=&amp;quot;vertical-align: middle;&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 2em; font-family: &#039;MinecraftTen&#039;, sans-serif; font-weight: bold; color: #202122;&amp;quot;&amp;gt;Welcome to CoreJourney!&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 1.1em; color: #54595d;&amp;quot;&amp;gt;The official community documentation for the ultimate hardcore zone-survival server.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 🗺️ The Core &amp;amp; Zones ==&lt;br /&gt;
The world of CoreJourney revolves around a central point. The closer you get to the center, the more dangerous and exclusive the territory becomes.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Core:&#039;&#039;&#039; The absolute center of the map is located at coordinates **(x0, z0)**. Everyone initially spawns or respawns near the core, but you cannot interact with anything there until you reach **Level 50**.&lt;br /&gt;
* &#039;&#039;&#039;Getting Started:&#039;&#039;&#039; New and respawning players are sent to one of the **four spawn corners** located far away from the core in &#039;&#039;&#039;Zone 1&#039;&#039;&#039;. This is the safest starting area where you can gather resources and begin your journey.&lt;br /&gt;
* &#039;&#039;&#039;Zone Access:&#039;&#039;&#039; You can only enter and utilize zones that are equal to or lower than your current level. Reaching &#039;&#039;&#039;Level 50&#039;&#039;&#039; is the maximum useful level, completely unlocking all 50 zones of the map including the Core.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== 📈 How Leveling Works ==&lt;br /&gt;
Traditional Minecraft experience does not grant you access to the world. Instead, you must manually craft specific minerals in your inventory or crafting table to earn Server EXP.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Lapis Lazuli&#039;&#039;&#039; = 10 EXP per item crafted&lt;br /&gt;
* &#039;&#039;&#039;Quartz&#039;&#039;&#039; = 5 EXP per item crafted&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;⚠️ &#039;&#039;&#039;Important Notice:&#039;&#039;&#039; Villagers cannot trade lapis or quartz (they will offer standard dyes instead). You must mine these resources yourself!&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== EXP Progress Formula ===&lt;br /&gt;
Each level requires more experience than the last. The formula to unlock the next level is:&lt;br /&gt;
$$\text{Level} \times 90\text{ EXP}$$&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-top: 1em; text-align: center;&amp;quot;&lt;br /&gt;
! Target Level !! EXP Required !! Equivalent in Lapis !! Equivalent in Quartz&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level 2&#039;&#039;&#039; || 180 EXP || 18 Lapis || 36 Quartz&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level 3&#039;&#039;&#039; || 270 EXP || 27 Lapis || 54 Quartz&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level 50&#039;&#039;&#039; || 4,500 EXP || 450 Lapis || 900 Quartz&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== 💀 Death &amp;amp; Consequences ==&lt;br /&gt;
CoreJourney is a hardcore multiplayer environment. Death has severe penalties:&lt;br /&gt;
# &#039;&#039;&#039;Temporary Ban:&#039;&#039;&#039; When you die, you are automatically banned from the server for &#039;&#039;&#039;24 hours&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Progress Reset:&#039;&#039;&#039; You lose all of your accumulated server levels and must start back at Level 1 in Zone 1 upon your return.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== 💻 Essential Commands ==&lt;br /&gt;
Use these commands in-game to navigate the server mechanics:&lt;br /&gt;
* &amp;lt;code&amp;gt;/help&amp;lt;/code&amp;gt; — Read the full list of available server commands.&lt;br /&gt;
* &amp;lt;code&amp;gt;/trade&amp;lt;/code&amp;gt; — Open a secure UI to safely trade items with any player on the server without risk of scamming.&lt;br /&gt;
* &amp;lt;code&amp;gt;/invite&amp;lt;/code&amp;gt; — Invite your friends to your current location (only works if both you and your friends have unlocked the level matching the zone you are currently in).&lt;br /&gt;
* &amp;lt;code&amp;gt;/pillars&amp;lt;/code&amp;gt; — View information regarding the server pillars.&lt;br /&gt;
* &amp;lt;code&amp;gt;/rules&amp;lt;/code&amp;gt; — Read the official server rules.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== 🏛️ Server Pillars ==&lt;br /&gt;
&lt;br /&gt;
=== 1) Minimal Vanilla Alteration ===&lt;br /&gt;
The server does not intend to alter baseline Vanilla mechanics. It simply adds a custom &amp;quot;hardcore multiplayer&amp;quot; layer on top of them, alongside a few commands to make the experience manageable. All standard vanilla mobs and complex redstone farms work exactly as expected.&lt;br /&gt;
&lt;br /&gt;
To preserve the economy and server stability, only the following exploitable mechanics are explicitly blocked:&lt;br /&gt;
* TNT duping&lt;br /&gt;
* Autofishing&lt;br /&gt;
* Lapis and quartz trading with villagers&lt;br /&gt;
* Turning villagers into zombie villagers&lt;br /&gt;
&lt;br /&gt;
The server is updated to the latest version of Minecraft as soon as a safe and stable build is available.&lt;br /&gt;
&lt;br /&gt;
=== 2) Minimal Admin Interference ===&lt;br /&gt;
The server administrator (&#039;&#039;&#039;wmantly&#039;&#039;&#039;) maintains a strict hands-off policy. Players&#039; items, personal progress, and interactions with the world or each other will never be reset, altered, or moderated. &lt;br /&gt;
&lt;br /&gt;
There are only two exceptions to this rule:&lt;br /&gt;
* &#039;&#039;&#039;Game-Breaking Issues:&#039;&#039;&#039; In the event of a critical technical exploit or issue that alters server state, the admin will intervene solely to restore the server&#039;s unaltered state.&lt;br /&gt;
* &#039;&#039;&#039;Server-Side Deaths:&#039;&#039;&#039; If a player dies due to documented server-side issues or lag, the admin can be contacted to revive the player and restore their lost levels (items cannot be restored).&lt;br /&gt;
&lt;br /&gt;
=== 3) Minimal Banning ===&lt;br /&gt;
Chat reporting is disabled. Features like griefing, raiding, and wild PvP are completely allowed and treated as core gameplay elements. A robust AntiCheat and AntiXray system is active to block and kick malicious clients, but it will not automate permanent bans. Client-side mods that do not trigger the anticheat (such as world downloaders, minimaps, and entity ESP) are permitted.&lt;br /&gt;
&lt;br /&gt;
Players will only be banned under three extreme circumstances:&lt;br /&gt;
* Duping or intentionally exploiting the server to bypass AntiCheat/AntiXray measures.&lt;br /&gt;
* Intentionally creating lag machines or attacking server performance.&lt;br /&gt;
* Bot-like chat spamming or publishing content that is illegal in the United States.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== 🔗 Quick Navigation Links ==&lt;br /&gt;
* [[Items]] — A guide to custom items and resources.&lt;br /&gt;
* [[Factions and Towns]] — Documented player groups, bases, and claims.&lt;br /&gt;
* [[Server History]] — The timeline of legendary griefs, wars, and historical events.&lt;/div&gt;</summary>
		<author><name>Wmantly</name></author>
	</entry>
	<entry>
		<id>https://wiki.corejourney.org/index.php?title=File:Cj_logo.png&amp;diff=11</id>
		<title>File:Cj logo.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.corejourney.org/index.php?title=File:Cj_logo.png&amp;diff=11"/>
		<updated>2026-05-21T20:44:08Z</updated>

		<summary type="html">&lt;p&gt;Wmantly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The standard logo&lt;/div&gt;</summary>
		<author><name>Wmantly</name></author>
	</entry>
	<entry>
		<id>https://wiki.corejourney.org/index.php?title=Main_Page&amp;diff=10</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.corejourney.org/index.php?title=Main_Page&amp;diff=10"/>
		<updated>2026-05-21T20:39:53Z</updated>

		<summary type="html">&lt;p&gt;Wmantly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: #f8f9fa; border: 1px solid #a2a9b1; padding: 1.5em; margin-bottom: 1.5em; border-radius: 4px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;width: 100%; background: transparent;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 60px; vertical-align: middle; text-align: center;&amp;quot; | [[File:Wiki.png|50px|link=]]&lt;br /&gt;
| style=&amp;quot;vertical-align: middle;&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 2em; font-family: &#039;MinecraftTen&#039;, sans-serif; font-weight: bold; color: #202122;&amp;quot;&amp;gt;Welcome to CoreJourney!&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;font-size: 1.1em; color: #54595d;&amp;quot;&amp;gt;The official community documentation for the ultimate hardcore zone-survival server.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 🗺️ The Core &amp;amp; Zones ==&lt;br /&gt;
The world of CoreJourney revolves around a central point. The closer you get to the center, the more dangerous and exclusive the territory becomes.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Core:&#039;&#039;&#039; The absolute center of the map is located at coordinates **(x0, z0)**. Everyone initially spawns or respawns near the core, but you cannot interact with anything there until you reach **Level 50**.&lt;br /&gt;
* &#039;&#039;&#039;Getting Started:&#039;&#039;&#039; New and respawning players are sent to one of the **four spawn corners** located far away from the core in &#039;&#039;&#039;Zone 1&#039;&#039;&#039;. This is the safest starting area where you can gather resources and begin your journey.&lt;br /&gt;
* &#039;&#039;&#039;Zone Access:&#039;&#039;&#039; You can only enter and utilize zones that are equal to or lower than your current level. Reaching &#039;&#039;&#039;Level 50&#039;&#039;&#039; is the maximum useful level, completely unlocking all 50 zones of the map including the Core.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== 📈 How Leveling Works ==&lt;br /&gt;
Traditional Minecraft experience does not grant you access to the world. Instead, you must manually craft specific minerals in your inventory or crafting table to earn Server EXP.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Lapis Lazuli&#039;&#039;&#039; = 10 EXP per item crafted&lt;br /&gt;
* &#039;&#039;&#039;Quartz&#039;&#039;&#039; = 5 EXP per item crafted&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;⚠️ &#039;&#039;&#039;Important Notice:&#039;&#039;&#039; Villagers cannot trade lapis or quartz (they will offer standard dyes instead). You must mine these resources yourself!&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== EXP Progress Formula ===&lt;br /&gt;
Each level requires more experience than the last. The formula to unlock the next level is:&lt;br /&gt;
$$\text{Level} \times 90\text{ EXP}$$&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-top: 1em; text-align: center;&amp;quot;&lt;br /&gt;
! Target Level !! EXP Required !! Equivalent in Lapis !! Equivalent in Quartz&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level 2&#039;&#039;&#039; || 180 EXP || 18 Lapis || 36 Quartz&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level 3&#039;&#039;&#039; || 270 EXP || 27 Lapis || 54 Quartz&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Level 50&#039;&#039;&#039; || 4,500 EXP || 450 Lapis || 900 Quartz&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== 💀 Death &amp;amp; Consequences ==&lt;br /&gt;
CoreJourney is a hardcore multiplayer environment. Death has severe penalties:&lt;br /&gt;
# &#039;&#039;&#039;Temporary Ban:&#039;&#039;&#039; When you die, you are automatically banned from the server for &#039;&#039;&#039;24 hours&#039;&#039;&#039;.&lt;br /&gt;
# &#039;&#039;&#039;Progress Reset:&#039;&#039;&#039; You lose all of your accumulated server levels and must start back at Level 1 in Zone 1 upon your return.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== 💻 Essential Commands ==&lt;br /&gt;
Use these commands in-game to navigate the server mechanics:&lt;br /&gt;
* &amp;lt;code&amp;gt;/help&amp;lt;/code&amp;gt; — Read the full list of available server commands.&lt;br /&gt;
* &amp;lt;code&amp;gt;/trade&amp;lt;/code&amp;gt; — Open a secure UI to safely trade items with any player on the server without risk of scamming.&lt;br /&gt;
* &amp;lt;code&amp;gt;/invite&amp;lt;/code&amp;gt; — Invite your friends to your current location (only works if both you and your friends have unlocked the level matching the zone you are currently in).&lt;br /&gt;
* &amp;lt;code&amp;gt;/pillars&amp;lt;/code&amp;gt; — View information regarding the server pillars.&lt;br /&gt;
* &amp;lt;code&amp;gt;/rules&amp;lt;/code&amp;gt; — Read the official server rules.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== 🏛️ Server Pillars ==&lt;br /&gt;
&lt;br /&gt;
=== 1) Minimal Vanilla Alteration ===&lt;br /&gt;
The server does not intend to alter baseline Vanilla mechanics. It simply adds a custom &amp;quot;hardcore multiplayer&amp;quot; layer on top of them, alongside a few commands to make the experience manageable. All standard vanilla mobs and complex redstone farms work exactly as expected.&lt;br /&gt;
&lt;br /&gt;
To preserve the economy and server stability, only the following exploitable mechanics are explicitly blocked:&lt;br /&gt;
* TNT duping&lt;br /&gt;
* Autofishing&lt;br /&gt;
* Lapis and quartz trading with villagers&lt;br /&gt;
* Turning villagers into zombie villagers&lt;br /&gt;
&lt;br /&gt;
The server is updated to the latest version of Minecraft as soon as a safe and stable build is available.&lt;br /&gt;
&lt;br /&gt;
=== 2) Minimal Admin Interference ===&lt;br /&gt;
The server administrator (&#039;&#039;&#039;wmantly&#039;&#039;&#039;) maintains a strict hands-off policy. Players&#039; items, personal progress, and interactions with the world or each other will never be reset, altered, or moderated. &lt;br /&gt;
&lt;br /&gt;
There are only two exceptions to this rule:&lt;br /&gt;
* &#039;&#039;&#039;Game-Breaking Issues:&#039;&#039;&#039; In the event of a critical technical exploit or issue that alters server state, the admin will intervene solely to restore the server&#039;s unaltered state.&lt;br /&gt;
* &#039;&#039;&#039;Server-Side Deaths:&#039;&#039;&#039; If a player dies due to documented server-side issues or lag, the admin can be contacted to revive the player and restore their lost levels (items cannot be restored).&lt;br /&gt;
&lt;br /&gt;
=== 3) Minimal Banning ===&lt;br /&gt;
Chat reporting is disabled. Features like griefing, raiding, and wild PvP are completely allowed and treated as core gameplay elements. A robust AntiCheat and AntiXray system is active to block and kick malicious clients, but it will not automate permanent bans. Client-side mods that do not trigger the anticheat (such as world downloaders, minimaps, and entity ESP) are permitted.&lt;br /&gt;
&lt;br /&gt;
Players will only be banned under three extreme circumstances:&lt;br /&gt;
* Duping or intentionally exploiting the server to bypass AntiCheat/AntiXray measures.&lt;br /&gt;
* Intentionally creating lag machines or attacking server performance.&lt;br /&gt;
* Bot-like chat spamming or publishing content that is illegal in the United States.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
== 🔗 Quick Navigation Links ==&lt;br /&gt;
* [[Items]] — A guide to custom items and resources.&lt;br /&gt;
* [[Factions and Towns]] — Documented player groups, bases, and claims.&lt;br /&gt;
* [[Server History]] — The timeline of legendary griefs, wars, and historical events.&lt;/div&gt;</summary>
		<author><name>Wmantly</name></author>
	</entry>
	<entry>
		<id>https://wiki.corejourney.org/index.php?title=User:Wmantly&amp;diff=8</id>
		<title>User:Wmantly</title>
		<link rel="alternate" type="text/html" href="https://wiki.corejourney.org/index.php?title=User:Wmantly&amp;diff=8"/>
		<updated>2026-05-21T20:25:46Z</updated>

		<summary type="html">&lt;p&gt;Wmantly: Protected &amp;quot;User:Wmantly&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello!&lt;/div&gt;</summary>
		<author><name>Wmantly</name></author>
	</entry>
	<entry>
		<id>https://wiki.corejourney.org/index.php?title=User:Wmantly&amp;diff=7</id>
		<title>User:Wmantly</title>
		<link rel="alternate" type="text/html" href="https://wiki.corejourney.org/index.php?title=User:Wmantly&amp;diff=7"/>
		<updated>2026-05-21T20:25:32Z</updated>

		<summary type="html">&lt;p&gt;Wmantly: Created page with &amp;quot;Hello!&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello!&lt;/div&gt;</summary>
		<author><name>Wmantly</name></author>
	</entry>
</feed>